Super Mario (BGR edit)

Super Mario (BGR) is an edit of Super Mario (ShinRyoga) made by ValleryTheNepGamer96 (formerly known as BestGameReview) & Alexander Cooper 19. It's considered by many to be the most brutal edit of ShinRyoga's Mario released in recent times.

Gameplay
Facing this Mario is perhaps the craziest thing an unprepared player would do: Being a character with gameplay taken from MvC, Mario is able to do very long combos (especially infinites if possible), making any attempt to recover quite in vain. With even 7 supers allowing both close and ranged hits (with one Super that includes gaining invincibility for some time and one to recover all the lost health), this Mario is considered the hardest to predict in combat. To add the cherry on top, Mario loses his original alternative modes (Stone, Ghost & Matrix) in exchange for a Golden mode achievable with 12P.

Trivia

 * not touching anything will make Mario yawn and fall asleep. this is a reference from Mario 64, where not touching anything will make Mario fall asleep as well.
 * Doing a spin in-air would shows Luma. This is a reference to Mario Galaxy.
 * having an interaction with Luigi would lead to a very long intro cutscene when Wario & Waluigi are also included. this intro is considered very long.
 * this was the last edit character ValleryTheNepGamer96 created when it was still called BestGameReview [Citation Needed]