Patoelietoe

Patoelietoe is a joke edit of Ricepigeon's Patchouli created by jade_midori under his old alias Daniel9999999. Just like Hong Miling, this is a reinterpretation of the character, with different moves and some new ones.

Development
All the special moves were brainstormed immediately after a very early morning P.E. class at college while sleep deprived by the means of doodles of Patchouli doing all of the moves, along with arrows indicating where things would move where. The moves made the transition mostly one-to-one. Emphasis was put in interacting with the edges of the stage, inspired very strongly by The_None's characters. A lot of the moves were at one point inspired by Doom and Um Jammer Lammy, particularily anything that used the saw blades and chainsaws. Patoelietoe only took a few weeks to make.

Gameplay
Patoelietoe uses 5 buttons, with 3 of them being attacks, one being a dash shortcut and one that does nothing but play a song. Her play control in itself is simple, but requires some care as to not trigger her various command normals. While she carries most of the staples of Ricepigeon's characters such as Chain Combos, (Air) Dashing, Throws, Ground Teching, and cancelling into special moves or super moves; she has a few quirks of her own such as Super Jumping, A single Level 3 Super, Having access to a Level 2 super, and a more juggling oriented combo system. Her mobility is enhanced and impaired by several quirks, such as her grounded back-dash being able to warp between screen edges, her backwards air-dash bouncing her forwards if it hits the back edge, and her forward air-dash allowing her to grab the right edge of the screen, which can cause her to lose control and be knocked down if she moves too far from it while holding onto it. This makes her slightly difficult to maneuver around with. This is somewhat mitigated by her projectiles, which can be very hard to get around, as they have large hitboxes, have unorthodox properties, and she can have strikers which can cause potential lock-down if she gains momentum. Patoelietoe is no slouch at close range game either, as she has access to overheads and relatively quick lows that can easily convert into large combos, especially since she uses the Neo-Juggle System, created by The None, especifically the implementation used by Segalow, Jesse, and others made by said author. Interesting to note that, like Segalow, certain moves have a feature called "Fatality Potential", which causes the opponent to get shredded into blood if the move KOs the opponent, albeit without the flying guts.

Trivia

 * Fighting characters with the creator's old authorname would cause a message that accuses them to stop using said character, as they contain unblockable moves and to download a "Yuki Morsey" character. This is a blatant jab at Narayan23456, who was accusing the author of such thing despite the moves in question being command grabs, which are unblockable in the first place.
 * This is the second character made by jade_midori using a Ricepigeon character a as base (the first being Hong Miling). Later on he would create Patoelietoe 2.
 * The name might be a portmanteau of Potato, Toilet and Patchouli. The name itself comes from a video that has the character's name.
 * Pressing [[File:KC.gif]] would start a version of the track "In The Dark" by Robert Prince, composed for Doom II. Albeit it sounds very laggy as it's being generated by the engine on the fly, and the BPM of the song doesn't sync up with the 60 frames per second MUGEN runs at.
 * All projectiles make the Windows 95 CHORD.WAV sound when they dissapear, and randomly will scream "MOTHERFUCKER" when generated, this is a reference to an infamous Doom WAD named "Atomic Attack", whose fireballs do almost exactly that. The voice clip that plays during "Mt. Erebus' Pillar" comes from this WAD as well.
 * The intro vs. Dee Bee Kaw references the time when Daniel9999999 mistakenly called his frozen sprite mode a "glitch", intentionally putting him in such state by the means of throwing Alexlexus at him, with the added bonus of a giant head and a specific sprite that fits it.
 * Dashing tends to make the Mr. Softee Ice Cream Truck jingle play, interrupting the music constantly. Creating more than one ice cream truck by forward dashing causes the earlier one to explode.