Dragon Claw

Dragon Claw is a completely original character conceived, modeled in 3D Studio Max, digitized and coded by a noted Singaporean creator Reuben Kee, first released in 2005 and updated once in 2006, to be later posthumously updated for compatibility with Mugen 1.0 by Phantom.of.the.Server.

Gameplay
Dragon Claw is a fast melee-oriented fighter that deals damage with long quick strings of highly cinematic combos. He has a variety of options for getting around projectiles and pressuring his opponent into his hit zone. Contary to how his AI makes him look, he requires significant amount of practice to use him effectively, and his cancels aren't actually as loose as it may appear.

A notable subsystem that is also present in Reu's other characters is the Meta Super Special Moves system, which enhances Dragon Claw's super moves after cancelling three super moves together. Performing a super move outside of super cancel combos also has a 10% chance of activating a MSSM version.